Category

Basing, Scenery & Customisation Guides

A finished miniature can tell a much stronger story when its base, scenery and smaller details support the character of the model. Our Basing, Scenery & Customisation Guides are here to help you add those finishing touches without making the project unnecessarily complicated.

If you are new to basing, start with our beginner’s guide to scenic bases. It explains how simple materials, textures and colours can turn an undecorated base into part of the miniature’s setting. Our guide to creating a fantasy landscape develops those ideas across a larger tabletop area, including scenery suitable for fantasy games and Warhammer: The Old World.

You can also explore our guide to customising miniatures for approachable ideas involving poses, components, colour schemes and genuine upgrade and transfer kits available through Bomran.

For practical materials, browse The Army Painter basing range, Vallejo diorama effects and gaming scenery. Begin with one clear idea, build the scene in manageable layers and allow the finished model to suggest a small part of a much larger world.

A finished miniature can tell a much stronger story when its base, scenery and smaller details support the character of the model. Our Basing, Scenery & Customisation Guides are here to help you add those finishing touches without making the project unnecessarily complicated.

If you are new to basing, start with our beginner’s guide to scenic bases. It explains how simple materials, textures and colours can turn an undecorated base into part of the miniature’s setting. Our guide to creating a fantasy landscape develops those ideas across a larger tabletop area, including scenery suitable for fantasy games and Warhammer: The Old World.

You can also explore our guide to customising miniatures for approachable ideas involving poses, components, colour schemes and genuine upgrade and transfer kits available through Bomran.

For practical materials, browse The Army Painter basing range, Vallejo diorama effects and gaming scenery. Begin with one clear idea, build the scene in manageable layers and allow the finished model to suggest a small part of a much larger world.

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